USING EDUCATIONAL APPS AND GAMES

 (MAY 08, 2025)

A virtual training session on using educational apps and games was organized for the GDGPS team for teachers to enhance classroom engagement and digital learning. The session highlighted the role of technology in making lessons interactive, personalized, and effective. Teachers were introduced to various subject-specific apps and game-based learning platforms that support concept clarity, critical thinking, and collaborative skills. Emphasis was placed on age-appropriate tools, safe usage, and integrating apps into lesson plans. The training also included hands-on practice and demonstrations, empowering teachers to confidently adopt digital tools and foster an engaging, tech-friendly learning environment for their students.

A virtual training session on using educational apps and games was organized for the GDGPS team for teachers to enhance classroom engagement and digital learning. The session highlighted the role of technology in making lessons interactive, personalized, and effective. Teachers were introduced to various subject-specific apps and game-based learning platforms that support concept clarity, critical thinking, and collaborative skills. Emphasis was placed on age-appropriate tools, safe usage, and integrating apps into lesson plans. The training also included hands-on practice and demonstrations, empowering teachers to confidently adopt digital tools and foster an engaging, tech-friendly learning environment for their students.

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